In animation principles, we looked at squash and stretch and anticipation. Squash and stretch is the principle of how an object squashes, or how it stretches, and it helps to make animation more 'life-like' and 'solid', creating the illusion that the drawing has volume and dimension. Anticipation is the preparation for the action, for example, crouching before jumping and pulling your body back to run. When this principle is properly timed, anticipation can enable the viewer to better understand the movement, be it rapid or slow action, that is to follow and also creating the perception of weight or mass.
Using these principles and the previously looked at principle timing, we were given a task to create a small animation of a simple cube-like man jumping from a ledge: